Summary

The LBMETA is used to transfer meta information for lable maps, which are not available in the IMAGE message type. To retreive voxel objects or a label map, GET_IMAGE / IMAGE can be used. But the client should be able to get a list of available structures.

Message Types

LBMETA

Data Type Description
Name/Description char[64] Name or description of the image
Id char[20] Id to query the IMAGE
Label 8 bit unsigned int Label of structure (0 if unused)
-- 8 bit unsigned int Reserved.
R,G,B,A 8 bit unsigned Color in RGBA (0 0 0 0 if no color is defined)
RI, RJ, RK 16 bit unsigned Number of pixels in each direction (same as in IMAGE), bounding box of the structure(s)
Owner image char[20] Id of the owner image/sliceset. Voxel objects from different slicesets can be sent if slicesets are fused. Can be empty if n/a.

GET_LBMETA

Data Type Description

STT_LBMETA

N/A

STP_LBMETA

N/A

Implementations

IMGMETA message type is implemented in the following source code.

Contributors

  • Alexander Schaal